Echo Null (BETA)
[IMPORTANT]:
This game does not have a tutorial as it is a presentation test phase, but it includes the following written guide:
GAME ELEMENTS
Dandelions: These will float towards you, you must dodge them
Spikes (low GUI): These are red obstacles that appear to the rhythm of the music high notes; you will have between 1.5 and 2 seconds to react or you will lose 2 hit points
Flowers and raindrops: These help you recover health and grant experience points
[CONTROLS]:
W, A, S, D: Character movement
Q: Activate an umbrella to collect raindrops (this makes movement on the ground more slippery)
SPACE: Jump and double jump (holding down slows your fall thanks to the umbrella)
[STORY AND MECHANICS]
Welcome, EcHo!
You are a robot in the form of a red rabbit wearing a rain suit; You don't speak, but you dedicate yourself to escaping and dancing underwater.
In this world, logic is chaotic: drops heal you, dandelions harm you, flowers speak to you, and red thorns attack you.
You must survive these threats by moving to the rhythm of the music
Inspired by Vib-Ribbon but adapted to the platforming genre
[DEVLOG]:
You can import audio files and configure the BPM to generate custom levels
The system will process your song and adapt the map elements to offer an experience similar to the original rhythm, but with unique variations each time
game by faxeman and anonamistery
| Published | 11 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | faxeman |
| Genre | Platformer |
| Made with | GameMaker |
| Tags | 2D, Indie, Music, No AI, Pixel Art, Retro, Short, Singleplayer |
| Content | No generative AI was used |
Download
Install instructions
ONLY the downloadable version has the custom level; the HTML version only contains the tutorial without the custom level
Sorry, but GameMaker wouldn't let me add the level in the HTML...


Comments
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Wow! This was so neat! Thank you for allowing me to voice the intro line. As always the music was very good. The gameplay mechanics are simple, but dodging all of the obstacles was challenging. Keep up the great work! :D
Thank you so much, anonamistery, for helping me with the project! I'm glad you liked the result!
And sorry for the difficulty; I couldn't make a tutorial... but I'll create one soon!